#include <stdio.h>
#include <stdlib.h>

typedef enum Tile Tile;
enum Tile {
    GROUND,WATER,MOUNTAIN
};
 
int main() {
	int world_height,world_width; // Size of the world

    printf("Enter the height of the world : ");
    scanf("%d",&world_height);

    printf("Enter the width of the world : ");
    scanf("%d",&world_width);
}